Monday, 6 October 2014

Stats in Dragon Nest


What I found on effects of Strength/Agility/Intellect/Critical/Final Damage, how these affect each class and some links to detailed explanations and calculators. This is useful information to work out how to gear characters in Dragon Next.

Updated for T5/90cap


Strength:
From brutal/bear gear

1 str =
  • some paralyze
  • some stun
  • some para resist
  •  0.75 physical damage for certain classes
  • 0.5 physical damage for certain classes
  • 0.1875 physical damage for certain classes
  • 0.25 physical damage for other classes
  • 3x critical damage for certain classes
  • 1.75 critical damage for other classes

Agility:
From  windswept

1 agi=
  • 7 crit for  certain classes
  • 6.5 crit for  certain classes
  • 6 crit for  certain classes
  • 5.5 crit for  certain classes
  • 5 crit for  certain classes
  • 4.5 crit for  certain classes
  • 4 crit for  certain classes
  • 3.5 crit for other classes
  • some crit resist
  • 0.75 physical damage for  certain classes
  • 0.5 physical damage for  certain classes
  • 0.3125 physical damage for  certain classes
  • 0.25 physical damage for other classes
Intellect:
From wise
1 int=
  • 0.72 magic defense for  certain classes
  • 0.8 magic defense for others
  • 0.25 magic damage for  certain classes
  • 0.8 magic damage for  certain classes
  • 1x magic damage for  certain classes
  • 0.5x magic damage for  certain classes
  • 3x critical damage for  certain classes
  • 1.75 critical damage for other classes
  • some mp

Vitality:
From vital
1 vit=
  • 30 HP
  • 0.72 def for  certain classes
  • 0.6 def for other classes
  • some stun resist

Critical/FD/Defence Caps upto lv100:
https://docs.google.com/spreadsheets/d/1Rk7OzhCP57Yn9Q9oqI7bxt3O18_jKjdOY7rifg9MHOo/edit#gid=0

Critical:
From fierce
vs lv80 1276 = 1%
vs lv90 2368 = 1% 

http://dn.mmosite.com/news/09292012/dragon_nest_t4_critical_and_critical_resist_study.shtml

Critical Damage:
Every str and int gives = extra % crit damage (see above numbers for T5)
http://forum.cherrycredits.com/topic/216218-about-the-new-critical-damage-stat-updated-with-sea-values/

Final Damage: Level 70 Final Damage Cap (100%) : 2974

From ultimate
Versus Lv. 80, you have 1% bonus damage every 123 FD until approx 1730 (14%)
Versus Lv. 80, you have 1% bonus damage every 170 FD until approx 2390 (14%)
http://dragonnest.nexon.net/community/forum#%2Fshowthread.php%3F1287000-Understanding-Final-Damage
http://forum.dragonnest.eu/forum/showthread.php?2145-Final-Damage-Calculator
http://forum.mmosite.com/thread/2/217/20140922/Dragon_Nest_Level_80_FD_Calculation-5420af0fe36df1113-1.html 

Damage reduction limits:
Level 90 Defense Cap (85%) : 140943 
Level 80 Defense Cap (85%) : 90710
(note % is based on the level of the enemy)

Damage taken = Reduced enemy attack power x Damage taken reduction buff x Damage Transition reduction factor x Phantom Guard reduction factor

 

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